STICK SURF | |
Developer | Theocharis Sidiropoulos |
Publisher | Evolved Games Entertainment |
CEO | Kemal Okan Dikkulak |
Support Manager | Olivia Charalambous |
Designer | Sandro Kachkachuri |
SPC | Giorgi Tskhovrebadze |
Support(s) | |
Platform | Facebook Flash Games |
Mode(s) | Singleplayer, Multiplayer, CTE. |
Development Story
2012: First steps
We were planning to develop a game and govern a big commnutiy because we were inspired. We started Adobe Flash Professional and ActionScript 2 games and practicating.
Inside one year, we all were as idea-giving. And Xarikos become a professional in AS2 scripting. Xarikos become a pre-famous, his apps were interested for Facebook users and he have reached 10k likes on his Facebook page.
Stick Run were rising in Facebook. We liked their theme, their style so we wanted to competition with them. With just another idea.
December: Stick Surf's release
We decided to build a flash game on Facebook. We found out "surf" were not taken and was simple.
Theocharis released the first version of Stick Surf.
We had 1.000 monthly users inside one month and we were excited for that, because it was our first big milestone on the Facebook. We decided to keep updating game and suprise players.
Game is updated per week, so players are never bored playing it and testing the latest versions.
We decided to close game for mainentance and update the game whole one month.
And we updated the game, with lots of patches.
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2014: Rising of Stick Surf
It was 2014 and we had to do a big update for game, and we did. We have connected a database successfully and we moderated contests for players. Players are again interested and we had 5.000 monthly users.
We have reached 10.000 monthly users and we had to publish a forum for our game.
Multiplayer Release
Players wanted a multiplayer in Stick Surf and it was no way remaking the game in AS3. We had less experiences in that. But we started working on Action Script 3.
We have found out new features / plus the multiplayer in the AS3 and Theocharis changed his idea to remake the Stick Surf with new stuff and multiplayer.
In two months, we were done remaking Stick Surf AS3 version. Only the multiplayer stuff was left to release of the Stick Surf's new AS3 version.
We had a lot of new features like Facebook Name and Profile Photo on the player card, verifying system and the multiplayer lobbies.
The December update
In this update, we have released marketplaces and 1v1 multiplayer matches. That was fast with an industrious team.
The team have nailed making an awesomely working multiplayer flash game.
2015: The Final Release Everything is now pretty in-game, working multiplayer stuff and awesome graphic effects.
Game is fully completed so there won't be many huge update til we plan something new and big.
50.000 Monthly PlayersEpilogue Welcome to the Stick Surf. First of all, this is our hobby, not our job. We all have school and jobs in our life. We have friends and a family. For sure, we are lucky to be here and typing this, because we own a computer, internet. Without it, this topic wasn't existing. Second, thanks to my team for taking care like it's your real job and being understandful really much. You gain all my respect. And this part is for you. We are really glad to be making you happy and supporting you as much as we can. Because you made our dream real. Thank you for being a part of us! :) Stick Surf Team / Team UniteOne . Last update: 27.09.2015 |